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Compass
February 23, 2020
by
Magn
A much needed compass was added to avoid aimless wandering...
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Speed up
February 21, 2020
by
Magn
Raycasting was speeded up...
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Hedges in straight lines
February 21, 2020
by
Magn
let h=1/d; was changed to let h=1/(d*Math.cos((i/n/2-1/4)*Math.PI)); and now the hedges are straight instead of curved when you get close!...
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Updates in the other dimension
February 17, 2020
by
Magn
To make it clear which dimension the player is in I made one of the dimensions white and green, and the other black and blue. Now the zipped file is 1.97 kb so I don't think I will make any more updat...
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