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Devlog

  • Compass
    February 23, 2020 by Magn
    A much needed compass was added to avoid aimless wandering... Continue reading
  • Speed up
    February 21, 2020 by Magn
    Raycasting was speeded up... Continue reading
  • Hedges in straight lines
    February 21, 2020 by Magn
    let h=1/d; was changed to let h=1/(d*Math.cos((i/n/2-1/4)*Math.PI)); and now the hedges are straight instead of curved when you get close!... Continue reading
  • Updates in the other dimension
    February 17, 2020 by Magn
    To make it clear which dimension the player is in I made one of the dimensions white and green, and the other black and blue. Now the zipped file is 1.97 kb so I don't think I will make any more updat... Continue reading
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