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Ski Ball

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Devlog

  • Game design
    May 24, 2020 by Magn
    The game design is perhaps the hardest part of game making. The hills are now generated with some random component, such that every downhill race is a unique experience. The random parts are not very... Continue reading
  • Sound effects
    May 23, 2020 by Magn
    After trying a lot of music and sound effects engines I decided to use ZzFX, mainly becuase it is very small and very easy to use. There is no music yet... Continue reading
  • Timer
    May 16, 2020 by Magn
    Time left and hearts collected are now displayed. Not beautiful, but works. Still nothing happens when race is completed... Continue reading
  • Hearts and snowballs
    May 13, 2020 by Magn
    Collectible hearts were added to give player credit for staying on the path. To make the game a little but more exciting snowballs are rolling down the hills. Tech note: There is no simple way of chec... Continue reading
  • A path to follow
    May 05, 2020 by Magn
    Skiing is no fun without a clear goal! Well that's not entirely true but adding a path to follow will give the game a meaning, and everyone knows about slalom. So there is not very much explanation ne... Continue reading
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